David Nichol
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Unity's Entity Component System (ECS)
The bread and butter of Unity's Data Oriented Tech Stack or D.O.T.S. This revolutionary data management system for games strips GameObjects from their default properties and leaves you with an entity - a lightweight version of a GO that only knows what you tell it to do and nothing else.
Windows Presentation Form (WPF)
WPF is an open-source graphics application window developed by Microsoft. Visual Studio hosts an easy to learn environment for making these windowed applications, and supports a wide range of features and controls.